The past two weeks hold many updates. To begin with I begin working with a simulation based on the inverse kinematics (ik) engine from adham-elarabawy who created all elements of this particular simulation but encountered problems initially running it. I traced it bake to f'print statements in the ik engine code. These are print statements in python 3, which is the version I am using. I found that if I commented them out, the code would run and allow me to access the simulation. The simulation allows the user to adjust the role, pitch, yaw, and basic position. about the origin the the leg angles moving to meet the specification needs necessary.
I will be adding some level of typed user interface, the current interface relies on dynamic keyboard controls. This week I also setup my Raspberry Pi 4 computers (RPi). To do the I needed a mouse, keyboard, power supply, monitor, micro HDMI to HDMI cable, and a micro SD card with an adapter. I downloaded this image (a download of the image will start if you click the ink) as instructed by the guide found here. I enabled ssh so I could access it from my computer. I encountered difficulty as one of my SD cards was 64 GB which was to big for the RPi. So I reformatted it with the software found here to reconcile the size. In addition, I received the bulk of the 3D printed parts from a member of the lab with the printer. One of the legs did not get printed, but that is currently being reconciled. I am entering the building stage of the project, and once I have it built, I will be working with basic movements.